Is it possible to sync free version of Unity with VS C# Express and be able to step through debug? I switched my external editor in preferences to VS, but I'm not able to find 'sync with visual studio' in the Asset menu item. Using Monodevelop I had to 'Attach to process' to the Unity Debugger to be able to step through debug. Is there something similar I need to do in VS? What am I missing? Thanks
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