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Visual Studio Solutions with unity.

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Hi! I've been working on a game recently and I have decided to have one project to be the link between the server and the client project. So they both use this common project (link project). The problem with this is that I need to compile scripts everytime I want to launch and it's in very general just super messy. Is there a real way to do this (to make unity auto compile on start like it does to the main project) or do I need to do it manually? I'm using unity version: 2018.1.3 Thanks in advance!

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