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How do I UNINSTALL Visual Studio Tool

I wanted to try it to see if it would help with debugging scripts but it has some habits that are driving me nuts so I wanted to uninstall it. It won't uninstall. I remove the files, but it has...

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Simple: How to write field vs property java

So yes I did Google this, but couldn't find an answer. But all I need to know is how to write a field vs a property, or what makes a var a field vs a property.

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Invoke an Editor Script in the running editor instance.

Hi, so, possibly tricky question here... I'm working with VS2013 and UnityVS (or I guess we should call it VSTU nowadays), and a thought ocurred to me. I'm frequently finding myself in need to locate a...

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Why is Visual Studio 15 adding new lines between every line in my code?

When using the new VS15 a blank line is added between every line of code. Anyone else seeing this or know how to fix it?

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Unity 5+ compatibility with VS2012 - ?

I use VS2012 currently, I just installed the unity (vstu2012.msi) extension/plugin for VS2012. Should I remain on Unity 4+, or can I use Unity 5+ without issue on my current dev setup? Thanks!

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Cant attach debugger | Compile Errors in VS but not in Unity?

Greetings, I'm unable to attach debugger/run from Visual Studio to debug. I'm getting compile errors _only_ in Visual Studio and not Unity. I've tried removing the .csproj, restarting VS/Unity, no...

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Unity Debugger not working in VS2015 update 2

i dont know if its important or not but when i press ATTACH to Unity button it shows just **1>------ Build started: Project: Interview.CSharp, Configuration: Debug Any CPU ------ 1>C:\Program...

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Custom VS Solution with Unity integration: double-clicking opens wrong solution

I have a DLL which I'm building as a core, logically encapsulating code that doesn't reference UnityEngine. All is well and I currently have a separate .SLN (so to not have it overwritten by Unity's...

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freindly ai attack other ai.

Hi i made a simple ai that shoot only the player. and i was wondering how to make a Ai that actually shoot other ai's (like a huge ai battle). I'm using java, and i know we need to use an array. but i...

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Breakpoints not working

I checked the monodevelopment breakpoints not working post but it was from a number of years ago and about monodevelopment. I am using VS 2015 and overnight the breakpoints stopped working. I tried...

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First Person Controller vs. Character (Penelope Tutorial)

July 13th - start of posting Good evening! Currently, I am reviewing Will Goldstone's tutorials. These tutorials are great and highly recommended. I am trying to take Will's lessons of touching the...

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Collision object Under Character Controller?

Is it possible to check if an object is colliding specifically with the bottom of the character controller? I want to store the object in a variable that the character is standing on. I don't want this...

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Webplayer deliberately caping the framerate?

As a standalone, my game runs at approx. 180fps in fullscreen mode as well as windowed mode. In the webplayer (tested using Firefox 3.6.1 and IE8) it runs with a constant 32fps. When I switch to...

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What are the differences between GUI.Label(Used to draw a texture) and...

1. Are there any differences between GUI.DrawTexture and GUI.Label, when used to draw a texture, other than the former offering more specialized options for drawing textures and the latter being...

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Version of .sln file generated by unity3.5

Hi, I updated unity3d from 3.4 to 3.5 beta6 today and found my VS2008 can not open unity project, It says "This .sln file is created by a newer VS version". Then I checked the solution file generated...

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Public variables vs {get{return variable;}}

So, for my Unity project I've been setting any variable in a script that needs to be accessed by another script as public. I don't need to edit these in the inspector but because they're public they...

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Unity free version+ VS C# + step through debug?

Is it possible to sync free version of Unity with VS C# Express and be able to step through debug? I switched my external editor in preferences to VS, but I'm not able to find 'sync with visual studio'...

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Which is faster: AudioClips or GameObjects with Audio attached?

Hello, I've got a gun script, the prefab has not an AudioSource attached, every time I hit "Fire1" it shoots, and instantiate a gameobject with an audio clip attached to it. It works fine. This is the...

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Destroy gameobject or make invisible and recycle?

which one is more efficient memory wise in unity, should i make the object invisible and recyle it to a new position when needed, or just destroy and add a new one at run time when needed?

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Mesh vs. Mesh Collider for simple game setup

Is it recommendable to use Mesh colliders in a simple flipping game with a playfield similiar to the one below. I know that it´s highly inefficient. I will only have these 15 objects with colliders....

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